Indie game studio · Toronto
Games forged by hand, one pixel at a time.
We build handmade RPGs, roguelikes and cozy sims out of a small workshop on Ossington Avenue — and we help other studios ship theirs through co-development and playtesting.
A note from the founder
Small team, stubborn craft.
I started EmberQuest Citadel in 2016 after a decade shipping other people's launch titles. I wanted a studio where seven people could actually finish a game they were proud of — not a factory chasing trends. Everything you play from us was hand-tuned in the same room.
We keep the roster deliberately tiny: two designers, three engineers, an animator and a composer. That means every mechanic gets argued over a real table on Ossington, and every build gets played by all of us before it leaves the building.
— Marisol Devereux, Founder & Creative Director
What you get
Compare our engagements

Prototype Sprint
A 4-week vertical slice: core loop, one playable level and a build you can put in front of publishers.

Co-Development
We embed with your team for 3–9 months on systems, tools and content so your ship date stops slipping.

Full Production
Concept to launch on PC and console — design, art, audio and QA under one roof from kickoff to gold.
| What's included | Prototype | Co-Dev | Full Prod. |
|---|
Selected work
Things we've shipped
Player & partner love
What people say
Plans
Simple, honest pricing
Get in touch
Tell us about your game.
Drop us a line and we'll get back within two business days. Studio hours are Monday–Friday, 10am–6pm ET.
- ☎
Phone
+1 (647) 362-4875 - ✎
Email
[email protected] - ⌂
Studio
57 Ossington Avenue, Toronto, ON M6J 2Y9